The background doesn't provide any details as to who we are, just that we're traveling south from Fang to the secluded fishing village of Oyster Bay. I wonder if the implication here is that we're the same adventurer from the previous book in the series Deathtrap Dungeon? If that's the case then a vacation to a remote and quiet village where there's no possibility of danger makes oodles of sense.
I rolled up a 12 for skill (huzzah!), a 16 for stamina, and an 8 for luck. This suggests to me that our character is the glass cannon sort. Maybe a tricky rogue? Prone to nasty maneuvers that quickly incapacitate the enemy while leaving his squishy frame intact. We are told that an old adventuring friend of ours named Mungo lives in Oyster Bay. I feel like "old adventuring friend" for this character means "served under him in the military."
So here's our character: Lord Charles de Charlemont. A minor noble who served a token military stint where Mungo operated as his Lieutenant and muscle. Charles is a self-serving sort who will easily employ underhanded tactics to get what he wants (and to prevent bodily harm). And while he does have an inclination towards avarice, he's not entirely selfish.While visiting Mungo on his way back from attending the Trail of Champions ceremonies he learned that the children of Oyster Bay had been kidnapped by Lizard Men from the infamous Fire Island. Surprising his old comrade, he volunteered to join Mungo on a rescue mission. Let's see how he does.